Minion Masters

You're reading the walkthrough for Minion Masters. Minion Masters is a free-to-play tower defense card game that requires players to strategically spend mana to play cards with the objective of draining the enemy's tower's health before they drain yours. This game is almost entirely multiplayer and will require an Xbox Live connection to complete it. There is no story mode. Minion Masters is a fairly easy completion but does require some time and dedication. Throughout this walkthrough, I will guide you step-by-step in unlocking the "easier" achievements, and give you tips on how to unlock the "grindy" ones quicker.

NOTE: Betadwarf is a small company and they have multiple games that they develop and release patches for between Steam, Discord, and Xbox. They aren't aware of many bugs unless someone reports it. If you've met the requirements for an achievement but it hasn't unlocked, the best way to make them aware of bugs is through the Minion Masters Discord, which you can join from the in-game link, and even get a Power Token for doing so. You can reach out to a developer on there and tell them about the bug. If you encounter such a problem, be sure to flag the achievement(s) as "buggy" on TrueAchievements as well. Good luck with your completion!

This game is pretty straight-forward. You have to try to destroy the opponent's tower before they destroy yours. You do so by spending mana to play cards with different abilities. Your mana maxes out at 10 and is gained at different rates throughout the match. Here's a chart to help understand how mana is generated:

Match Time:Time to Generate 1 Mana
0:00 - 0:593 seconds
1:00 - 1:592.5 seconds
2:00 - 2:592.1 seconds
3:00 - 3:591.9 seconds
4:00 - 4:591.7 seconds
5:00 - end of match1.5 seconds

The rest of this page acts an introductory guide to the game. It informs you about the controls, the currencies, the different tokens and the different masters. It also mentions a handful of helpful tips, but you will be reminded of these tips in better detail during the actual achievement walkthrough.

Controls: cn_LS move cursor

cn_A, cn_B, cn_X, cn_Y place cards

cn_A (at hub) select, spin tokens

cn_Y (at deck building) more information

cn_B (at menus) back

cn_start Pause

Furthermore, below are two graphics the detail the types of currencies and tokens that you will want to accumulate as you play the game.

Image 1

Image 1

Tips:

Tips are offered in great detail on the next page of the walkthrough for achievements that they correspond with. But here are some general tips:

  • Have control of bridges as often as you can. The more bridges you control, the quicker you fill up your XP bar and unlock abilities.
  • Each master has different abilities. Familiarize yourself with their abilities and find out which master works best for you.
  • The tutorial for some reason doesn't mention this, but if you are using a card with more than one unit, spawn it in the center to have units travel towards both bridges.
  • Complete daily challenges often to unlock gold to buy power tokens or shop items.
  • Check the shop each time you log on. Shop items change at 12:00 p.m. EST. The shop offers discounted bundle deals and often offers free cards, shards or gold.
  • Check the Codes Thread on TrueAchievements for active codes to use in-game for free cards, coins, shards, rubies, etc.

Masters:

Each master has 3 abilities. Use their abilities to your advantage to win matches. Different masters are free every week. Trial them during their free periods and purchase them when if you want to permanently use them. NOTE: These stats are subject to change if the game developers nerf/buff the abilities of the masters.

Stormbringer:

  • Basic Attack: Fires bolts of lightning every 4 seconds for 35 damage. It has a long-range of 20.
  • Tier 1 Ability: Long Shot - Gains global attack range.
  • Tier 2 Ability: Aerodynamics - All friendly ranged units gain Marksmanship (+2 range) when summoned.
  • Tier 3 Ability: Lightning Reflexes - Gains double attack speed.

Volco:

  • Basic Attack: Deals 40 area ground damage with his hammer every 2.5 seconds. Has a range of 10.
  • Tier 1 Ability: When you hold the marked bridge and play a card, he fires a fireboltt at the enemy master, dealing 60 damage.
  • Tier 2 Ability: Adds the card "Burn The Bridge" to your deck, which covers both bridges in flames for 5 seconds. Deals 40 damage per second to ground enemies on the bridges.
  • Tier 3 Ability: All friendly melee units have Rage (+50% damage bonus)

Mordar:

  • Basic Attack: Deals 10 damage to all enemies on his side of the arena. He attacks quicker and quicker from every 4-1 seconds.
  • Tier 1 Ability: Tombstone - Add the card "Tombstone" to your deck, which resurrects the next friendly minion that dies if the tombstone isn't destroyed before 10 seconds.
  • Tier 2 Ability: Another Tombstone - Adds another "Tombstone" card to your deck.
  • Tier 3 Ability: Vengeful Dead - All minions gained by a tombstone gain Frenzy (50% bonus to attack and movement speed).

Ravager:

  • Basic Attack: Extremely fast claw attacks. Deals 10 damage every 0.3 seconds, but has a very short range of only 4.5.
  • Tier 1 Ability: Best Buds - Summons Brutus, who has 800 health, deals 20 damage per second, and gains 50 life per hit.
  • Tier 2 Ability: Feeding Frenzy - Friendly minions with less than 50% health have Frenzy (50% bonus to attack and movement speed).
  • Tier 3 Ability: Terror Brutus! - Summons Terror Brutus, who has 2,000 health, deals 20 damage per second, and gains 50 life per hit.

Ratbo:

  • Basic Attack: Fires a barrage of bullets at enemies from a range of 10, every 0.3 seconds for 6 damage.
  • Tier 1 Ability: Scrats! - Summons a scrat every time you play a minion card. Has 15 health and deals 10 damage per second.
  • Tier 2 Ability: More Dakka! - Adds the card "More Dakka!" to your deck, which charges for 1 second, then shoots the nearest enemy for 40 damage per friendly minion on the field. But the damage is reduced if shot at the opponent's tower.
  • Tier 3 Ability: Scrats! Scrats! - Summons another scrat every time you play a minion card. Has 15 health and deals 10 damage per second.

King Puff:

  • Basic Attack: A slow but powerful attack dealing 75 damage to a single unit every 2.5 seconds, with a range of 8.
  • Tier 1 Ability: Trick Swap - Adds the card "Trick Swap" to your deck, which swaps the location of all minions on both bridges and stuns enemies for 4 seconds.
  • Tier 2 Ability: King Buff - Your 4 and 5 mana minion cards gain either Rage (+50% damage bonus) or Shield (blocks all damage from the next damage source) when played.
  • Tier 3 Ability: Bridge Shield - Marks the bottom bridge and is immune to damage when controlling the marked bridge. The mark can be moved by using the "Trick Swap" card.

Apep:

  • Basic Attack: Spits acid at enemies to deal 30 damage every 2.5 seconds, with a range of 10. For each card you have in your hand that costs 5 or more mana, Apep attack 35% quicker.
  • Tier 1 Ability: Gift of the Serpent God - Puts a random 2 mana minion or building card in your deck and reduces its cost by 2 mana.
  • Tier 2 Ability: Shield Totem - Adds the card "Shield Totem" to your deck, which summons a shield totem that makes your tower immune to damage, so long as it has health.
  • Tier 3 Ability: Greater Gift of the Serpent God - Puts a random 4 mana minion or building card in your deck and reduces its cost by 4 mana.

Settsu:

  • Basic Attack: Settsu fires her range 10 pulse rifle once per second, dealing 40 damage each shot. Reloads for 5 seconds after every 5 shots.
  • Tier 1 Ability: Blast Entry - Adds the card "Blast Entry" to your deck, which enters Settsu to the field, dealing 50 damage on impact and has a 300-health shield. Reloads for 5 seconds every 5 shots.
  • Tier 2 Ability: Combat Reload - when you play a spell card, Settsu's rifle automatically reloads.
  • Tier 3 Ability: High Powered Laser - Settsu's first shot after a reload deals double damage, pierces enemies and stuns them for 3 seconds.

Milloween:

  • Basic Attack: Fires 3 arcane sparks at nearby enemies every 2 seconds for 8 damage each. For each spell in your hand, Milloween fires an additional spark.
  • Tier 1 Ability: Adds a one-use "Arcane Golem" card to the top of your deck every 30 seconds, which has 300 health, deals 40 damage, and has a range of 8. If you play a spell card when an arcane golem is in play, it will gain 40 health and 6 damage.
  • Tier 2 Ability: Arcane Missiles - Adds the "Arcane Missiles" card to your deck, which fires 5 arcane missiles in the selected direction. Each missile hits the first enemy in the way and deals 30 damage.
  • Tier 3 Ability: Xanian Construct - The minimum level of arcane golem becomes 5.

Diona:

  • Basic Attack: Rapidly fires bolts from her dual crossbows for 20 damage every second with a range of 10. Lays a bear trap every 20 seconds, which roots a unit in place for 4 seconds, deals 50 damage, and lasts for 15 seconds.
  • Tier 1 Ability: Art of the Hunt - Adds either a "Crossbow Trap" or "Decoy Trap" card to your deck. Crossbow traps fire bolts at enemy minions, dealing 30 damage per second, have 100 health and last 15 seconds. Decoy traps taunt enemy minions, have 300 health and last 15 seconds.
  • Tier 2 Ability: Fetch! - Every 10 seconds, Ruffles will run to a killed enemy minion and dig up a prize, which can be 2 mana, 3 XP or 250 master health.
  • Tier 3 Ability: Thrill of the Hunt - Adds another trap card to your deck.

Morellia:

  • Basic Attack: Channels a beam of necrotic energy for 5 damage every 0.3 seconds with 10 range. Slows the target's speed to 4.
  • Tier 1 Ability: Book of the Dead - Adds a one-time use "Book of the Dead" to your deck every 30 seconds. Book of the deadfall replace your hand with 4 options: Skeletons (summons 4 skeltons), Spirit (give a random friendly minion spirit), Drain Life (drain 100 health from the closest enemy minion and transfer it to your tower), or Forbidden Knowledge (2 of your 4+ mana spells cost 1 less until played).
  • Tier 2 Ability: Unholy Bargain - Essentially doubles the effect of each Book of the Dead card. Skeletons now spawn 8 skeletons, Spirit is now given to 2 friendly minions, Drain Life now drains 100 health from the 2 nearest enemy minions, and Forbidden Knowledge now reduces the cost of 4+ mana cards by 2 mana.
  • Tier 3 Ability: Queen's Dragon - Adds the one-use card "Queen's Dragon" to your deck, which summon Nyrvir the Fallen, who has 2,200 health and deals 400 damage (50 per second).

Upon opening the game for the first time, you will be greeted with a Terms of Use window, stating that BetaDwarf will automatically link your Xbox Live account with a BetaDwarf account. Press "Continue." This requires no additional steps. Once the game loads, it will throw you into your first NPC match. The next 3 matches act as the tutorial, so pay attention. If you don't pay attention, you can view the controls and read a rundown of how to play the game on the General Hints & Tips page. NOTE: You cannot unlock the "Close One" achievement during the introductory battles. They must be unlocked online.

Complete the matches and claim your rewards. You are now able to build decks and play online solo battles. To get your first achievement, click on the bar along the top of the screen to complete your first deck. It looks something like this:

Deck Building

Add a card to complete your deck. Now look to the right-hand side of your screen. You should see 6 deck slots. Click on the first empty one and fill it with 10 cards. Now click on the next empty one and fill it with 10 cards. This will unlock

Deck Maker

Create 3 decks.

Deck Maker
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As you progress in the game, you'll unlock more cards and familiarize yourself with what cards work best for you. I'd recommend re-structuring your decks with newer cards often.

You can't do much else yet, so go ahead and start your first online solo battle. Once the battle is finished, you should now be able to play team battles. Once you've won 3 matches of solo or team battles, you'll unlock:

Ranked Winner

Win 3 Ranked Battles.

Ranked Winner
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By now you should have reached level 8, which means that you've unlocked Daily Challenges. Things you should know about daily challenges:

  • You can have up to 3 daily challenges active at a time.
  • New daily challenges arrive every 24 hours at 8 p.m. EST. Sometimes 1 new one will appear, sometimes 2, sometimes 3.
  • Daily challenges must be completed in online matches.
  • You can "recycle" one daily challenge per day by pressing the blue ↺ button.

Once you complete and claim the rewards for 3, 10, 25, 50, and 100 daily challenges, you'll unlock:

Daily Conqueror

Complete 10 Daily Quests.

Daily Conqueror
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Daily Annihilator

Complete 25 Daily Quests.

Daily Annihilator
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Daily Obliterator

Complete 50 Daily Quests.

Daily Obliterator
Online/OfflineSingle PlayerVersusCumulative +Time/Date

Daily Master

Complete 100 Daily Quests.

Daily Master
Online/OfflineSingle PlayerVersusCumulative +Time/Date

You will have also unlocked resource tokens at level 6. Resource tokens are the "free tokens" that the game offers every day. The daily resource token can be reclaimed each day at 8 p.m. EST. Make sure you redeem these as often as possible. Once you spin 20, 50, and 100 resource tokens, you'll unlock the following:

Resource Gatherer

Use 20 Resource Tokens.

Resource Gatherer
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Resource Manager

Use 50 Resource Tokens.

Resource Manager
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Resource Master

Use 100 Resource Tokens.

Resource Master
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The other tokens to look out for are Power Tokens, let's take a look at the achievements involving those. Tips regarding power tokens:

  • Power tokens can be purchased for 1,000 gold each, 160 rubies for 2, or 725 rubies for 10.
  • You get a free power token for joining the Minion Masters Discord using the in-game link (go to the Power Tower shop).
  • Power tokens are sometimes sold in the in-game shop for a discounted price. The shop has new offers every 24 hours, resetting at 12 p.m. EST.
  • Power tokens can sometimes be obtained through in-game codes. Check the Codes Thread forum on TrueAchievements to see active codes.
  • Un-spun season tokens turn to power tokens at the end of each battle pass season. So if you've gained all the rewards you desire from season tokens, let them turn into power tokens.

You rack up gold quickly, and unless you want to purchase skins, emotes, cards or arenas in the shop, power tokens are the best things to spend your gold on. Once you spin 25, 100, and 250 power tokens, you'll unlock:

Power Gatherer

Use 25 Power Tokens.

Power Gatherer
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Power Manager

Use 100 Power Tokens.

Power Manager
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Power Master

Use 250 Power Tokens.

Power Master
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You can also watch replays now. From the hub, go to your profile by clicking on your avatar in the bottom right of your screen.

Profile avatar
Now click on "Match Replays" in the upper right-hand corner of your screen.
Match Replays

Now hover over a match and press cn_A. Once the replay loads, press any button to start it and you'll unlock:

Tactics Study

Watch a replay.

Tactics Study
1 guideOnline Game ModeSingle Player

Now play more battles to level up, unlock cards, rack up wins and complete daily challenges. The more games you win consecutively, the faster you rank up. After winning 4-7 more games, depending on how you perform, you'll reach Stone league and unlock:

The Stone League

Reach the Stone League.

The Stone League
Online Game ModeVersusOnline Skill

NOTE: Solo and team battles rank up separately from one another.

If you've followed the guide thus far, that should have been the fifth achievement you've unlocked. From the hub, go to your profile and click on "Achievements" in the top right-hand corner.

Claim Achievements

Now hover over each unlocked achievement and press cn_A to claim them. Once you've claimed 5, you'll unlock:

Supreme!

Complete 5 Achievements

Supreme!
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Continue playing the game as normal. Once you win 10 matches, you'll unlock

Ranked Conqueror

Win 10 Ranked Battles.

Ranked Conqueror
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Continue playing. Use this time to try out some other masters and familiarize yourself with their abilities. While playing other masters, you'll be progressing toward the "Know It All" achievement. You can unlock this achievement without spending any shards or rubies if you wait for the masters to be included in the weekly free rotation. Alternatively, if you'd like to unlock this sooner, you can permanently unlock a master by purchasing it in-game with shards or rubies. Each master costs a different price. Once you win matches with 8 of the masters, you'll unlock:

Know it all

Win a Ranked battle with 8 different Masters.

Know it all
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These next few achievements can be unlocked at any time and will require you to have a fair amount of shards. But don't worry, you'll quickly earn shards just through natural progression. Back at the main hub, go to "Deck Building" and click on "Crafting." Find a common card, they're the ones with a green triangle in the bottom right of the card. They cost anywhere between 50 - 150 shards craft. Find one, preferably one you'd use, press cn_A on it, then click on the green button. This will unlock

Common Crafter

Craft a Common card.

Common Crafter
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Now find a rare card (blue). They'll cost anywhere from 125 - 375 shards. Craft one to unlock:

Rare Crafter

Craft a Rare card.

Rare Crafter
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Now find a Supreme card (purple). They'll cost between 500 - 1,500 shards. Craft one to unlock:

Supreme Crafter

Craft a Supreme card.

Supreme Crafter
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Finally, find a Legendary card (gold). They'll cost between 2,000 - 6,000 shards. Craft one to unlock:

Legendary Crafter

Craft a Legendary Card.

Legendary Crafter
2 guidesOnline/OfflineSingle PlayerVersusShop

As time goes on, you'll unlock more cards through rewards, tokens, or card crafting. Tips for unlocking cards:

  • Cards can be won from power and season tokens.
  • Cards can be crafted using shards. Shards and rubies are often free in the shop.
  • Cards can be purchased with gold in the shop.
  • Cards are sometimes free in the shop.
  • Some cards can be obtained by redeeming in-game codes. Check the Codes Thread forum here on TrueAchievements for active codes.
  • Guild Conquest Cards do not count as being in your collection.

Once you have 25, 50, and 100 different cards in your collection, you'll unlock:

Apprentice Collection

Acquire a collection of 25 cards.

Apprentice Collection
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Novice Collection

Acquire a collection of 50 cards.

Novice Collection
Online/OfflineSingle Player

Master Collection

Acquire a collection of 100 cards.

Master Collection
Online/OfflineSingle PlayerVersus

This next achievement can be unlocked at any point, so long as you have enough spell cards in your collection. It requires you to use 5 spell cards in a row and win the match. This can be boosted in a pre-made battle, but it's easy enough to get it legitimately. I'd recommend doing this at a low rank in a low league. I'd also recommend playing in team battles, possibly with someone you know. If you know your teammate, have them use mostly minion or building cards, while you use mostly spells. Furthermore, I recommend using Milloween or Volco as your master, as they both get a free spell card (Arcane Missiles or Burn The Bridge) as their tier 2 ability. You can pick and choose a deck that works best for you, but here's what I found to be most effective:

  • Squire Puff (2)
  • Daggerfall (3)
  • Xiao Long (3)
  • Assassin (4)
  • Blind Date (4)
  • Fire Imp (4)
  • Fireball (4)
  • Stun Lancers (4)
  • Incubus (5)
  • Infiltration (5)

If you're unable to get any of these 5 spell cards in a row, wait until you reach perk 2 and unlock Milloween's Arcane Missiles or Volco's Burn The Bridge spell card. You now have 6 cards to pull from. Use 5 cards in a row, then if you win the game you'll unlock

Spell Slinger

Play 5 spells in a row during a Ranked Match and then win.

Spell Slinger
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When going for the "reach _____ league" achievements, be sure to get as far as you can before the ranks reset. The ranks reset at the end of every month. Here are some tips to help you rank up quicker:

  • Consecutive wins: The more games you win consecutively, the faster you rank up. So try to get a good teammate in pre-made battles if you're able to. This will help you rank up and unlock rewards faster.
  • Decks optimization: Find a deck that works best for you. Experiment with new cards at a lower rank to prevent de-ranking.
  • Do not quit: Quitting counts as a loss. Not only will quitting end your win streak, but it will also temporarily prohibit you from playing online matches.
  • Stick with one game type: Ranking is different for each game type. If you're gold rank in solo battles, you could be stone in team battles. Each partner you play within pre-made is different too. So if you're playing pre-made battles, play with the same teammate each time.

The leagues go: Wood > Stone > Bronze > Silver > Gold > Platinum > Diamond > Master > Grandmaster > Contender

Once you reach bronze league you'll unlock:

The Bronze League

Reach the Bronze League.

The Bronze League
Online Game ModeVersusOnline Skill

Once you reach silver league you'll unlock:

The Silver League

Reach the Silver League.

The Silver League
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There are no achievements for reaching gold league or beyond.

Before grinding for your "win _____ matches" achievements, I'd recommend tackling the achievements requiring other players or offline play.

Find 3 friends (on your friend's list) and invite them to pre-made battles, one-by-one. To set up a pre-made battle, from the hub click on "Battle," then click on "Create Lobby." If you can't find 3 friends to play with, try setting up a gaming session here on TrueAchievements. Once you've played 3 matches with friends you'll unlock:

Friend Challenger

Play a friendly challenge with 3 different friends.

Friend Challenger
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While you've got a friend handy, this is a good time to boost the "Close One" achievement. If you don't boost for it or if you can't find someone available or willing to help you do not worry. It's unlikely that this will be the last achievement you'll need for this game, so you'll eventually unlock it naturally. But if you can find the help, take it. Let your opponent attack your tower until you have less than 100 health remaining. Now destroy their tower. Once you win the game with less than 100 health you'll unlock:

Close one

Win a Ranked Battle with less than 100 Health left.

Close one
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Now for the only offline achievements. These should only take about half an hour. From the hub, click on the "Challenges" game mode in the bottom center of your screen. In these challenges, you're tasked with defeating the NPCs before they destroy your tower. It's the same thing as a solo battle, but you're playing against a computer instead of an actual live player. Depending on who you're facing, you may need to optimize your deck between each challenge. No worries though, if you lose a match, you're not penalized. Once you complete 5 matches, you'll unlock:

Challenge accepted!

Complete 5 solo challenges.

Challenge accepted!
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Once you've completed 10, you'll unlock:

Challenge completed!

Complete 10 solo challenges.

Challenge completed!
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Remember that once you unlock an achievement, you can claim rewards from them. Once you unlock and claim rewards for 15 achievements, you'll unlock:

Legendary!

Complete 15 Achievements.

Legendary!
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Once you unlock and claim rewards for 30 achievements, you'll unlock:

Legendary Royale!

Complete 30 Achievements.

Legendary Royale!
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The next set of achievements are rewarded for winning X amount of matches. You've already unlocked the achievement for winning 10 at this point. Tips for winning matches quickly:

  • As previously stated, experiment to find out which masters and decks work best for you. Don't be scared to switch things up a bit.
  • The game does a good job of pinning you up against players in the same rank/league as you. So if you find yourself losing often at a high rank, switch to a game type you wouldn't generally play. Remember, each game type has its own ranking.
  • Ranks are reset every month, so if you're losing often, come back next month for an easy start.
  • Find a second player to play pre-made battles with. Communication goes a long way in strategy games, so don't be shy to use cn_LB and throw down some pings if your teammate doesn't have a mic.
  • Keep control of the bridges for as long as you can. The longer you have control of the bridges, the quicker you level up your abilities in a match. Once your XP bar is maxed out, your team gets mana frenzy, which is almost (not always) a guaranteed win.
  • You can check your progress from your profile at the hub. The "Total Wins" number is not accurate, as it counts every win. To accurately track this, go to the "achievements" tab and find the achievement titled "Ranked Master." This will show how many (full) matches you've won, up to 500.

Once you win 25, 100, and 500 online matches, you'll unlock:

Ranked Annihilator

Win 50 Ranked Battles.

Ranked Annihilator
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Ranked Obliterator

Win 100 Ranked Battles.

Ranked Obliterator
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Ranked Master

Win 500 Ranked Battles.

Ranked Master
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This next achievement is out of your control because it requires your opponent to play as certain masters. But you should have it unlocked by the time you win 25 matches. Once you've won matches against 8 different masters, you'll unlock:

Defeat them all

Win against 8 different Masters.

Defeat them all
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Congratulations! You've unlocked all the achievements in Minion Masters!

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