Crayola Scoot

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Welcome to the walkthrough for Crayola Scoot! This game is a surprisingly fun 1000G, but one you’ll have to pick up a bit of skill to complete. The controls are a little hard to get used to, but will be made easier if you have a history playing THPS and/or Skate (specifically, it all reminded me of the bike mode in THAW). The controls are a bit of a weird mishmash of both series.

The game requires one playthrough, although one poorly-placed glitchy achievement may prevent that from happening.

You'll start with working your way through the Color Cup via competitions and leveling up your fame, or, as I'll refer to it, "career mode". Levelling up will be blocked by a competitor, who will challenge you to a game of S.C.O.O.T.. Continue this cycle until you beat the Mystery Legend at the end.

This is when you'll start mopping up achievements that'll require a bit of career mode and a little bit of arcade mode. A lot of these you could have already achieved with normal gameplay, but we'll go over everything, just in case. Then, we'll finish up with a spending spree at Teagan's store, buying clothes and scooter parts with the coin we've racked up.

I won't get into the nitty-gritty of tricks themselves, as they can all be viewed and tested in the Trick Zone in the plaza. From spawn, hug the right wall with the arcade entrance, head to the bottom of the main plaza, and you shouldn't miss it. How to properly apply these tricks, I will get into.

All the following controls will be taught to you during Teagan's tutorial, and you can replay it as much as you want by hugging the left wall from spawn down the ramp, but I'll write everything here for reference.

cn_RT - Pump scooter (move forward)

cn_LSl and cn_LSr - Turn

cn_RSu - Small bunny hop (Jump)

Hold cn_RSd then cn_RSu - Big bunny hop

cn_B - Brake

cn_Y or cn_LT - Grind

cn_A or cn_LB or cn_RB - Boost

cn_LSl and cn_LSr (in mid-air) - Spin

cn_LSu and cn_LSd (in mid-air) - Flip

I’ll also give a general overview of what to expect from each game mode and how to succeed.

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Color Frenzy

This mode's objective is to cover as much of the map as you can with your paint. Your pure priority here is always going for the three control points (the pads with floating globs of paint over them) as well as the triggers across the map, while pulling off some tricks on quarter pipes helps. It’s best to boost over the triggers/control points to activate them rather than pulling off tricks. It took me far too long to figure this out.

Team Color Frenzy

Basically the same thing as Color Frenzy but there’s 2 teams of 3 rather than a 6-person free-for-all. Nothing is really different in terms of priority.

Splat Tag - Survive

This is a classic Infection mode. You’re on a team of 5 survivors against 1 person who has to try and give everyone their green color. If you’re pretty good, then you shouldn’t have a problem outrunning the “infected” as there are arrows around your character pointing to where the infected are; yellow meaning a relatively safe distance and red meaning dangerously close. However, there’s almost always a quarter pipe you can hop up onto to hide, which confuses the AI.

Splat Tag - Chase

The exact same game mode as Survive, except you start off as the infected. You’ll have to run into/near other players to infect them, and those players can infect others when you get them. Pretty simple.

Trick Run

Definitely the most skill-intensive out of all the modes (that doesn't mean the most difficult). You’ll have to score the highest out of everyone by pulling off big combos. The specific rules-of-thumb for doing well comes down to practice or even just prior knowledge of extreme sports games (like the aforementioned THPS or Skate). Here’s some general sub-tips:

  • Boosting is essentially the equivalent of a manual in THPS/Skate, so it's absolutely vital for stringing together good combos, but don’t waste it by crossing long stretches of flat ground with it. Make sure you’re always running right into something with it, whether it be a kicker or quarter pipe.
  • You can boost during grinds.
  • If you push diagonally on the left thumbstick, you can go into a mix of flipping and spinning, which always really helps while doing tricks. You'll see the later SCOOT competitors always doing this.
  • Don’t be super generous on tricks, know when to release the right stick before landing.
  • Unlike THPS and Skate, you won’t bail if you don’t land straight, so spin to your heart’s content when tricking. Same applies to flipping.
  • Capitalize on any air you can get, but once again, know your boundaries.
  • Know when to grind. S.C.O.O.T. competitors (we’ll get to that in a bit) often can’t pull this off like you're able to, but know when to grind a quarter pipe instead of airing off it.

Crayon Chase

This mode's objective is a rush to pick up crayons that are scattered across the map. I considerably dislike this mode, due to the map knowledge it requires you to do exceptionally, as well as the scooter’s inability to make sharp turns. I mostly avoided this mode on my first playthrough, but as I said, doing good mostly comes down to map knowledge and being conservative of your boost.

S.C.O.O.T.

The last mode is this game’s version of H-O-R-S-E, and it is reserved for 1v1s with other characters you’ve encountered in the competitions. In S.C.O.O.T., one player has to set a combo score for the other player to beat. If the other player can set a higher score, the first player must beat the new combo score. If the other player cannot set a higher score, they earn a letter (“S” to begin with). The game is over when one player has earned all 5 letters of SCOOT. That player loses and the other wins. The average combo score of your competitors increases as you move through the ranks, with a very apparent spike near the end. Use all the tips I listed for Trick Run to make sure you're doing optimally here.

Now. . . onto the cup.

After briefly customizing your scoot-er and completing the tutorial with Teagan, you’re ready to get started with competitions. Thankfully, there's no "three star all levels" achievement, so work with whatever difficulty you think suits you. The extra XP from Medium and Hard definitely helps, but it is nowhere near vital for general efficiency. And keep in mind, both the additional awards (i.e. “Longest Grind” and “Trigger Master”) and the First Time Bonus from completing specific levels for the first time can help speed things up.

I mostly played both Color Frenzies across the levels to rack up XP, and there’s more than enough levels to avoid certain game modes you don’t want to play.

As you level up, you'll get new parts to use for your scooter. Unfortunately, there is no "best" scooter that can be made, and it's completely subjective on how you want your scooter to perform. Experiment as much as you want with different stats.

Refer to the previous page of this walkthrough for any and all tips and tricks on how to do well in the competitions.

As you start to rack up XP. you'll eventually meet fellow scoot-ers challenging you to a game of SCOOT. Here I'll give a quick overview of what to expect of these seven "bosses".

Dillon

Even starting off, Dillon is very easy to beat. He barely crosses the 1000-point threshold and doesn't even really pull off any combos, so he should be no problem.

Upon his defeat, you’ll get:

You've got Promise

Reach Fame level 2.

You've got Promise
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Mort

Our undead friend Mort is not much harder than Dillon. He similarly doesn't use boost and just aims for big tricks from long airtime.

After terminating him (again), you’ll net:

Rising Star

Reach Fame level 3.

Rising Star
1 guideOffline Game ModeSingle PlayerLevel

Katya

Katya the cat-witch has fairly more stature than Mort. She actually uses boost, and 1000+ points is way more normal here, but at this point, she shouldn’t be a problem.

After taming her, you’ll get:

Tricky Trickster

Reach Fame level 4.

Tricky Trickster
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Luna

Luna can be a bit tricky if you haven’t figured out how to bust out good combos yet. She's the first competitor to make actual good use of boost. She never veers into the quint-digits but she can put together some hefty combos that almost get to the 10,000 mark.

After relieving her knighthood, you’ll be knighted with:

Rising Star

Reach Fame level 5.

Rising Star
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R.O.B.B.I.E.

Our robotic friend R.O.B.B.I.E. presents a fairly steep spike in difficulty. This is our first competitor who can easily bust out 10,000+ point combos, and to boot, the location this (and the next battle) takes place on is probably the worst part of the main plaza. However, what you want to concentrate on doing is something R.O.B.B.I.E. does quite a bit, which is use the middle kicker with its two neighboring quarter pipes. If you can veer into 16-18k territory, R.O.B.B.I.E. should have trouble trying to keep up, as 15k seems to be his relative limit.

Once you retire him, you’ll earn:

Scoot Master

Reach Fame level 6.

Scoot Master
1 guideOffline Game ModeSingle PlayerLevel

Neb

Thankfully, our intergalactic buddy and reigning champion, Neb, isn’t much harder than R.O.B.B.I.E.. Use the previous method here and you should have no problem.

Fair warning that this achievement has been labeled glitchy, so if it doesn’t pop, the best recommendation is to finish everything off, and then wipe your save and start from the beginning.

Once you send him back, you’ll (hopefully) be granted:

Color Cup Champion!

Reach Fame level 7.

Color Cup Champion!
2 guidesOffline Game ModeSingle PlayerLevelBuggy -

Teagan

The retired “Mystery Legend” is unsurprisingly our first friend, Teagan. This is far and away the hardest matchup, as Teagan is sometimes able to bust out combos teetering on 40,000 points. It takes a bit of knowledge to understand how to disempower her.

The more you play against her, the more likely you’ll notice that she keeps coming back to the central plaza. This is where she can throw together Herculean combos that neither you nor I could think about beating. There’s three other courses connected to the central hub that have been used for the other S.C.O.O.T. match-ups, and they all represent the three “lands” the levels take place in. The showdown with Teagan swaps between starting at all three. However, you’ll notice the one that facilitates her coming back to the hub is the Enchanted Forest one, since you spawn facing right at the gate. It’s best to just take a loss from her here before you spawn onto another one. She doesn’t do nearly as good on the other two, so just employ all of your practice and knowledge and just hope she can’t keep up. You’ll start to notice hiccups in her design. She abandons a promising combo just to go to the middle and runs out of time. This is what you’re looking for.

When you finally defeat her, you’ll be awarded:

The Ultimate Legend!

Defeat the Mystery Legend.

The Ultimate Legend!
2 guidesOffline Game ModeSingle PlayerMain Storyline

From here, pat yourself on the back since you’ve finished what is definitively the hardest part of the game. It’s all downhill from here.

We are also finished with the "story" so now we will be focusing on miscellaneous career/arcade/shop stuff.


Now that you're finished with the Color Cup, it's time to mop up all the match specific stuff you may have/probably missed along the way.

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First off, enter the portal and start up some Color Frenzy. I recommend the Castle in Enchanted Woods on Easy.

Make sure you use the aforementioned tips to keep control of the map. Keep patrolling the three wonders and make sure you're pulling off some tricks while doing it. This may take you a few tries to pull off, but I got it with 51%.

Coloring like a Pro

Score more than 50% in a career game of 'Color Frenzy'.

Coloring like a Pro
1 guideOffline Game ModeSingle Player

When you hit 5 triggers/wonders in one level, you’ll get:

Trigger Master

Trigger traps 5 times on any level.

Trigger Master
Offline Game ModeSingle PlayerVersus

When you control all 3 wonders at once, you’ll get:

It's All Mine!

Own all 3 control points on a single Wonder in color frenzy.

It's All Mine!
Offline Game ModeSingle PlayerVersus

Once you net one of the color bonuses at the end, you'll get:

Color, Color, Everywhere

Gain the Color Bonus on any career event.

Color, Color, Everywhere
1 guideOffline Game ModeSingle Player

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Enter thru the portal once more and boot up Team Color Frenzy, I recommend Sky Garden in Alien Theme Park on Easy.

This is one of the harder achievements to pull off in the game, but make sure you're constantly checking on the three wonders and tricking over the enemy team's splats when you get the chance.

After a few tries, you should hopefully get:

Working as a Team

Score more than 75% in a career game of 'Team Color Frenzy'.

Working as a Team
2 guidesOffline Game ModeSingle Player

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Venture forth through the portal once again and start some Trick Run. Any map you're comfortable with is fine.

After your S.C.O.O.T. trials, this should be no problem at all.

Finish a run with 50,000 points and you should get:

Pro Scooter Session

Score 50,000 or over in a career game of 'Trick Run'.

Pro Scooter Session
Offline Game ModeSingle Player

When you pull off a 6 trick combo, you’ll get:

Sick Combo

Reach a x6 combo on any level.

Sick Combo
Offline Game ModeSingle PlayerVersus

And when you pull off a 10 trick combo, you’ll get:

ULTRA Combo

Reach a x10 combo on any level.

ULTRA Combo
1 guideOffline Game ModeSingle PlayerVersus

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Once more unto the portal, my friends, and boot up a match of Crazy Crayons. Pick a map that you know the layout of well, preferably a small map, but make sure the difficulty is set to easy.

This might take a couple tries, so make sure you're making good Boost usage. Also, crayons ALWAYS spawn in the same places and order, so memorize a good path to take to quickly snatch up 3 before anyone else can.

When you collect 3 crayons in a row, you'll be awarded:

Crayon Collector

Collect 3 crayons in a row in a career game of 'Crazy Crayons'.

Crayon Collector
1 guideOffline Game ModeSingle Player

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Now that all the career-intensive stuff is over, you're going to want to switch over to the arcade. If perchance you don't know where it is, look to your right as you spawn at the top. It's directly to the left of the scoreboard at the plaza.

Boot up Cruise on the map Castle. Once you enter, scoot around for a couple seconds to get:

Chill Session

Go for a 'Cruise' in any park.

Chill Session
1 guideOffline Game ModeSingle PlayerVersus

Head down to the "bottom" of the map and grind along the long snake run-esque quarter pipe back and forth. You'll eventually get:

A Real Banger

Grind for 500m distance on any level.

A Real Banger
1 guideOffline Game ModeSingle PlayerVersus

Now leave the game and grab a second controller. Connect it, pick a character and boot up any match (excluding Cruise) in the Arcade.

You'll have to wait until the match ends, but when it does, you'll get:

Better With Friends!

Complete a multiplayer game.

Better With Friends!
1 guideOffline Game ModeVersus

I've saved the last two match-specific achievements for the arcade so the level 10 grind can be a little bit shorter.

Start up a game of Splat Tag and put yourself on the right (survivor) team. Choose Spaceport as your map.

When you spawn in with the other survivors, look directly to your left and hop up on the halfpipe by holding cn_RSu while going up it. You can stay here for the entire match's duration untouched.

Once the clock hits zero, you'll get:

Can't Catch Me

Survive a whole game of 'Splat Tag - Survive' without being splatted.

Can't Catch Me
2 guidesOffline Game ModeSingle PlayerVersus

Also, by this point, your XP so far has definitely netted you:

Hangin' at the Arcade

Reach Arcade level 2

Hangin' at the Arcade
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Start another game of Splat Tag, but this time, put yourself on the left (infected) team. Choose the map Streets.

Try and tag 4 out of the 5 survivors yourself. This can be tricky, but look for non-bright green paint being splattered about. Make sure you rush over to the spawn as the game starts as some of the survivors will hang around the area for a while. This may take a few tries, but isn't super hard.

Once you singlehandedly tag 4 people in one game, you will get:

Gotcha!

Splat 4 people during a game of 'Splat Tag - Chase'.

Gotcha!
1 guideOffline Game ModeSingle PlayerVersus

Finishing off our arcade itinerary is a bit of a grind. You will need to amass enough XP to get to level 10 within the Arcade mode.

My best recommendation is to play some more Splat Tag, but before selecting it, press cn_Y to modify the game options. Set Scooters to 2, keep Teams on Custom, and set Difficulty to Easy. I recommend playing on a small map that you know well, but Castle works pretty well as you spawn right behind the one survivor. Set yourself as the infected and start the game.

Let the game start and catch the survivor as fast as you can. This is the grind. Let it go to the end score screen and let the awards be awarded. Afterwards, press cn_X to retry. Keep grinding this level until you unlock:

Arcade Wizard

Reach Arcade level 10

Arcade Wizard
1 guideOffline Game ModeSingle PlayerLevel

And that's it for Arcade! Now, wouldn't you want to get rid of some of that money you've earned. . .

I'm guessing your pockets must be feeling a bit heavy after all those mad scooter skills, huh? It's time to head to the shop and dispose of all of those coins on some new swagger.

If you haven't been there yet, Teagan's store is just to your left as you spawn in the plaza. Head inside and go under "Workshop" as you head in.

We're gonna start combining together various parts you've unlocked to fill certain stat bars to their max. They'll be in the template of [bars] + [deck] + [wheels], specifically how they're ordered after you go into "Workshop".

Combine Magic Hat Stand + ScootDeck 2000 + Recycled Wheels for:

Jumping like a Flea

Max out your Jump stat during Career.

Jumping like a Flea
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Combine X-Bars + Witch's Broom + Speed Discs for:

Speedster

Max out your Speed stat during Career.

Speedster
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Combine Fishin' Pole + Cracked Deck + Crystal Wheels for:

Nimble Rider

Max out your Handling stat during Career.

Nimble Rider
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Combine Sword Hilt + Snapjaw Deck + Patched-Up Wheels for:

Tricky, Tricky, Tricky

Max out your Tricks stat during Career.

Tricky, Tricky, Tricky
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Combine Makeshift Bars + The Royal Deck + Ye Olde Wheels for:

You got Boost Power

Max out your Boost stat during Career.

You got Boost Power
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Also, by doing this, you've bought at least 15 scooter parts, so you should get:

Scooter Tinkerer

Purchase 5 scooter parts.

Scooter Tinkerer
Offline Game ModeSingle PlayerShop

Playing with Stats

Purchase 10 scooter parts.

Playing with Stats
Offline Game ModeSingle PlayerShop

Master Mechanic

Purchase 15 scooter parts.

Master Mechanic
1 guideOffline Game ModeSingle PlayerShop

Time to head out of the scooter parts section and go into "Clothing". Buy as much cheap clothing until your final three achievements pop.

Gone Shopping

Purchase 5 clothing items.

Gone Shopping
Offline Game ModeSingle PlayerShop

Finding a New Style

Purchase 10 clothing items.

Finding a New Style
Offline Game ModeSingle PlayerShop

Collector

Purchase 30 clothing items.

Collector
1 guideOffline Game ModeSingle PlayerShop

And with that, you're finished! Congratulations on your newest completion, and I hope you enjoyed the game! If there's still any miscellaneous achievements you're missing, refer to the previous page to finish them off.

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